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Messages - TheScatterbrain

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The Tinkerer's Workshop / Re: Is anyone familiar with Legion Comix?
« on: February 15, 2015, 02:00:55 AM »
Neekaneeks - I wouldn't put too much weight on an unfunctional website if the web isn't their primary platform (I don't actually know yet). Lots of decent companies have really unflattering websites. But yes, it's evident they're pretty newly founded.

The Tinkerer's Workshop / Re: Is anyone familiar with Legion Comix?
« on: February 13, 2015, 02:20:18 PM »
Varathane and Muninn - My own thoughts as well :) I've asked them to refer me to some of the other comic creators they've published for, then maybe I can try and contact them. As I said, I'm just asking around since I can't really find anything about them beyond their own website.

The Tinkerer's Workshop / Is anyone familiar with Legion Comix?
« on: February 12, 2015, 01:26:15 AM »
Hi, I don't know how active this forum is anymore, but I'm just asking around:

I've been contacted by a publisher called Legion Comix that wants to translate and publish my otherwise self-published comic in Spanish.
Has anyone heard of this publisher before or have any experiences with them? I'm always a little wary of small companies like that, so it's good to do some research before getting involved at all.

- Gitte

The Tinkerer's Workshop / Re: Simplest Online Store
« on: August 15, 2012, 12:34:05 PM »
I recently set up a store with Storenvy and I have been quite pleased with the functionality of it.
It has pretty much all the things you mention - Automatically keeps track of your stock, sends auto-mails when an order is shipped (not sure if you can set one up to send when someone makes a purchase), and a good system for handling shipping costs and so on.

The only downside is that you have to host your store off site at their domain. Of course that means it's not possible to integrate it with Wordpress either.

Anyway, it's worth checking out since it's free and easy to set up.

The Academy / Re: What should you have before starting a new comic?
« on: June 05, 2012, 05:22:12 PM »
For longform comics I suppose the most important thing you need to have before you begin is a clear idea of how your story will progress. It doesn't have to be a finished script; you don't even have to have all the plot points figured out - Just know how your story is going to begin and how it's approximately going to end.
Also think about what the basic idea of your story is and what you want to say with it. If you do that it'll be much easier to avoid writing yourself into a corner or getting sidetracked along the way.

Think about why you want to make a comic too. If you want to put a lot of effort into it, comics can be hard work, and you might not get much in return. Know what motivates you, what you think is important in making your comic, and keep realistic expectations about what you'll get out of it.
I feel like a lot of new comic creators run into a wall with this because they make their comic for the feedback, which they don't always receive, and not for their own sakes.

It can be a good idea to make a buffer, but more because it'll help you find out how fast you can churn out pages than to have something to fall back on. Unless you are insanely good at managing your time the buffer will slowly disappear, and in the end you'll be out of any buffer to back you up either way. I made a small buffer before we started our comic, and I'm glad I did, but it also ran out long ago and I don't really have any hopes of getting it back.

Even if you're making your comic on your own it's a really good idea to find at least one person you can talk to about it. Bounce ideas off of them or listen to their thoughts about your story - Maybe they'll see things in a different way that you haven't thought of before.
Also, personally I think I'd explode if I didn't have anyone to talk to and joke about future plot points that are spoilers to the readers at this point.

Finally, if you're making a webcomic please put it on a platform that's suitable for comics and makes it easy for readers to go through your archive. You can loose readers before they've even begun reading your comic by presenting your content poorly.
If you don't want to deal with making a website there are free platforms like SmackJeeves and Drunk Duck where you can host your comic.

But really, if you feel like you have a story to tell and you want to make a comic out of it, just do it! It's good to do your research before you begin and to listen to other people's advise, but in the end you'll have to figure most of these things out on your own. Fastest way of doing that is to just get started.

The Town Hall / Re: State of the community: June 2012
« on: June 05, 2012, 05:31:18 AM »
I don't think a subforum for upcoming creators would be redundant either. Seems like it would be a good place for all those 'before you get started' tips.

Maybe you could combine in with people pitching story ideas? If people are looking for someone to collaborate with or something. I don't know how much activity that'd give, but it could fit in there too.

The Gallery / Re: New Page Method
« on: May 24, 2012, 09:12:11 AM »
Yes, much better! The new page looks great; much clearer and much better atmosphere.

Applications & Introductions / Re: Application: B.I.B.L.E.
« on: May 22, 2012, 06:29:21 AM »
Hey Jazyl, good to see you here too!

Unless you really like working out fantasy languages (and it sounds like you don't), then the only time you need to worry about it is when something is said that a character doesn't understand (otherwise we can just assume the words are being translated for the reader), and hopefully the amount of text should be small -- it doesn't take much to get the point across that a foreign language is in use.

Yeah, my current plan is to put one language in brackets in the few instances where it's not understood by all the characters. It seems like the least obtrusive thing to do in this case.
I have some other scenes later on where some of the other ideas might be more practical, though.

I quite like Tiana's idea of a transparent alien alphabet with english text on top of it. It might be hard to avoid it looking cluttered, but otherwise I think it gets the point across nicely.
And of course, the different coloured bubbles/different fonts idea is good too. I use this to illustrate some other things, like really unusual voices, though, so I don't know about using it in my case.

The Tinkerer's Workshop / Re: Web analytics software?
« on: May 19, 2012, 06:48:44 AM »
I used to use GetClicky, but then it turned into a pay site, and I really don't feel I have enough use for analytics to pay for them.

Good old Google Analytics is fine for overviews, but doesn't give super detailed information.
That and Wordpress' Jetpack stat tool are good enough for me, but then I mostly care about referers and outgoing links and location demographics.

What are you looking for in particular?

The Scriptorium / Language barriers in fantasy and sci-fi comics
« on: May 19, 2012, 06:31:43 AM »
I've been thinking about language barriers in comics because the current arc in our comic will feature some language diversity that I have a hard time figuring out how I should go about.

The arc takes place in a world that uses a different language than what the characters generally speak, but despite of this I don't want to make it hard for the reader to understand anything that's being said, so both dialogue and written text is going to be in plain English. This is particularly important so that I can put text in the backgrounds of my panels that will actually be understandable.
Using plain English would be fine and well if it weren't for the fact that I still need to establish that it's a different language without ever outright explaining it.

So, how can you go about illustrating foreign languages in fantasy/sci-fi comics?

There's that standard where you put greater than/lesser than brackets around dialogue in a foreign language, but doing that for either language through the entirety of this arc seems extremely jarring to me.

I have seen a bunch of sci-fi comics that will invent languages or use an undecipherable font to illustrate alien languages and then give some means for the reader to translate it. Now if I were the kind of reader who thought this sort of thing was fun, I could have done it at least for all background text in the arc - But I don't think it's fun. I mostly think it's making the reader jump through unnecessary hoops to understand what you've spent time writing in your comic.

Inventing alien/fantasy languages seems pointless to me unless you use it in a way where you never want the reader to be able to understand what's being said, or alternately that you slowly teach the reader words and phrases from this language through the context of the story.

It generally hurts my brain to think about fantasy languages and how to express them, but then it's never been a topic I found very interesting.
No one in our entire comic speaks English in the first place, and there's actually quite a lot of language diversity going on. A lot of the time I end up purposely ignoring this fact because it's an issue of world building accuracy versus readability, and in that scenario readability will always win for me.

Have any of you had to deal with this sort of issue? Or perhaps seen anyone else deal with it in a clever way?

Haha, B.I.B.L.E. is a dinner party for now.

Some day it will turn into several rounds of all-day buffets. Ah, some sweet day.

The Artist's Studio / Re: Book Cover Drafts...Forgotten Ties
« on: May 17, 2012, 03:32:41 AM »
Oh that is much better! You get a clear idea about the theme of the story, and the compostion is a lot more interesting too :)

The Tinkerer's Workshop / Re: Planning a new comics CMS
« on: May 12, 2012, 02:12:04 AM »
Cool project. It's actually nice to see somone work on a comic CMS that isn't based on Wordpress. Wordpress requires so many work-arounds to function properly with things that aren't just blogs.
I definitely wouldn't mind beta-testing either when you get that far. Or chipping in if you need some help with the visual design.

Some ideas that Webcomic (for Wordpress) uses and I think are pretty nice even if I don't use them myself:
- Bulk uploads of comic pages.
- A feature to write transcripts of the dialogue in your comics so you can make them searchable.
- A seperate tagging system for characters. In Webcomic it's directly tied in with a feature where you can make character pages for each of these character tags and have them link to all pages where the character appears.

Also, I would really appreciate a proper category system that allows multiple, seperate comics. But that has already been discussed :)

Applications & Introductions / Re: B.I.B.L.E. part 2.
« on: May 11, 2012, 06:03:30 PM »
Yay, Maia! My butt-kicking succeeded!

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