Some oaths go into your Blood and bind you, regardless of your will
Dubbed the "Abomination" because of his appearance, Roan carries within his human body the Blood of a mystical and nearly extinct race known as the Ancients. Blood which manifests itself in exceptional strength and physical mutation. Blood that earned him imprisonment in the Veresta Stadium, where pure-blooded humans force him to fight in gladiatorial games. He jumps at the prospect of freedom when a mysterious girl named Dara appears at his cell. She offers him a chance at a new life in exchange for his help, but refuses to release him until he binds himself to her mission with a sacred oath known only by the Ancients. Tied to Dara by words as old as his Blood, Roan has no choice but to join her and her cohorts on a quest to track down an Ancient artifact. Dara is desperate to find it, believing that it will unlock the mystery of her own past. Roan cares only for his freedom until a new player joins the game and threatens the very existence of humanity. Now Roan must make a choice: Overcome a lifetime of humiliation, repression and rage, and protect the people that imprisoned him, or walk away and allow humanity to suffer the consequences of its mission to suppress the Ancient Blood.